11/14/2022 0 Comments Planet coaster mods![]() Let's be real, I doubt they'd charge money for something like a tree brush or whatever. And if Frontier don't plan on adding them as DLC, then it's not impacted at all. Not to mention some mods might just arrive before they're implemented into the game as normal - no-one loses money and it becomes an official and proper tool. that takes time).ĭepending on what Frontier plan as DLC and their pricing for it, there's likely no impact. Remaking all art assets to have emissives, coding the new night time AI. In the case of After Dark, sure, getting the game world to darken is relatively easy. Or, if it's a suitably large DLC (say, Far Harbour for FO4 or Blood & Wine for TW3, or After Dark for C:S), I don't see it being something that modders would spend their free time in return for no money (and if they did, it would likely not be as high quality as official DLC. If they charge massive amounts for reskins and more shop variety, well. DLC though, comes from the source and is guaranteed to either work or be updated quickly). I'd hope they didn't charge a massive amount for what is basically reskins and more shop variety so if they were a token price, I'd be happy to pay it to ensure official support (mods can break between game updates, there's no obligation to maintain them, some become abandonware. That said, I'm blown away by this game as it is already, it's everything I'd want from a spiritual successor to RCT3.Ĭould devalue, you mean. Be sure to stop by the player Blueprint Gallery. Planet Coaster released on Novemand is available on Steam.This wiki is a collaborative resource for the game. It's not like I'm expecting people to say 'of course, you just do this, this and this, and hey presto, you've modded it', but given the Workshop integration and the amazing things done with Cities:Skylines, I'd be a little bit disappointed if mods weren't possible. Planet Coaster is a next-evolution coaster park simulation game created by British developer Frontier Developments. There's r/PlanetCoasterMods/ but it's empty. ![]() And can paths really not cut through terrain like coasters? It's great I can override and replace path styles, I'd love to be able to override width too, that kind of thing. A lot of frustration when I built paths came from making the path go the height I want, deleting that, then making it go in the direction I want (sometimes, it's accidental, other times, it's the only way possible). You put down a blank shape, then load an image from your computer, similar to what's done with the ride music.Ī more intuitive path builder. ![]() I only ask because last time I played, three things jumped out as something that mods could do, or I guess future QoL improvements:Ī tree brush, similar to the Cities:Skylines mod (basically, instead of placing trees individually, you kind of paint them on).Ĭustom paintings/pictures (similar to RCT3s billboards). I can appreciate it's early days yet, so there may not be answer to this, but how moddable is Planet Coaster already/expected to be? ![]()
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